Rust Data

rustdata.spaceservers220.158.20.49:29015.ipynb

Run all rust-data · live

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Online 220.158.20.49:28015 checked 12m ago

Private

Connect

srv = rust.server("220.158.20.49:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,411 # top 69%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 05:48 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 50000
Map of Private
map
Procedural Map
size
5000
seed
50000
Open on RustMaps

Server

srv.info()
address
220.158.20.49:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 05:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average654/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average399/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average43/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average174/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average103/125

Quick answers

From the figures on this page.

Population

What position does Private take in the server rankings?

Over the last seven days Private sits at #15,411 on player hours, in the top 69% of ranked servers.

How full does Private run?

0 is the count in the players field for Private at this refresh. Over the last seven days it averaged 0 players.

About the server

How well does Private perform?

Averaged over 48 hours: 77 server fps, never under 42. Buildings, deployables and all else in the world took the count as high as 138,899 entities. The memory field tops out at 5,090 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Private run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Private. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Private, and is it up?

Private reports itself online at the current refresh. The uptime it reports puts the last restart about 10 days 13 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Private hosted?

There is no region published for Private. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 220.158.20.49:28015 is its address.

Settings and map

Which settings and rules does Private run?

The name Private carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on Private?

Private runs a procedural map of size 5,000 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Private wipe?

The record for Private holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 5 hours ago.

On Private, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold Private, and which filters?

On Rust Data, Private appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Private hold?

These tags are published by Private and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Private?

In Rust, F1 opens the console: type client.connect 220.158.20.49:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players The server lists 0 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,057 players 11,694 servers online