Offline 220.235.118.141:28015 checked 28d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("220.235.118.141:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 07:34 UTC29d ago | 1 | NaN | running | 0 |
| 1 | Fri 25 Sep, 15:45 UTC34d ago | 1 | held half | 4.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 220.235.118.141:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 07:34 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 506 on average | 201/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 281/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 763/800 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 44/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 854/900 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 242 on average | 669/725 |
Quick answers
From the figures on this page.
Population
How does Name of Server as Shown on the Client Server List compare in the rankings?
Player hours over seven days put Name of Server as Shown on the Client Server List at #16,408, in the top 69% of the ranked set.
How many players does Name of Server as Shown on the Client Server List hold at once?
Offline now for Name of Server as Shown on the Client Server List, with the last sample 28 days 7 hours ago.
Server data
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2634 and build 166369 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
Offline now for Name of Server as Shown on the Client Server List, last seen 28 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Name of Server as Shown on the Client Server List run from?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 220.235.118.141:28015 is its address.
Rules, settings, map
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
The name Name of Server as Shown on the Client Server List carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Name of Server as Shown on the Client Server List loaded?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipes and dates
When does Name of Server as Shown on the Client Server List wipe, and on what schedule?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 29 days 14 hours ago.
What is wipe day on Name of Server as Shown on the Client Server List like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
The Rust Data lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166369 (Build): Recorded game build: 166369; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 220.235.118.141:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.