Rust Data

rustdata.spaceservers220.245.200.16:28016.ipynb

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Offline 220.245.200.16:28015 checked 19d ago

WindowsGSM - Server #1

Connect

srv = rust.server("220.245.200.16:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #15,164 # top 69%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 15:56 UTC19d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
220.245.200.16:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 15:56 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

Quick answers

From the figures on this page.

Population

How does WindowsGSM - Server #1 compare in the rankings?

Over the last seven days WindowsGSM - Server #1 sits at #15,164 on player hours, in the top 69% of ranked servers.

How many players does WindowsGSM - Server #1 hold at once?

Offline now for WindowsGSM - Server #1, with the last sample 19 days 6 hours ago.

Server data

What Rust version does WindowsGSM - Server #1 run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by WindowsGSM - Server #1. Steam updates your game for you, but the protocol must match to join.

Is WindowsGSM - Server #1 up, and what does its uptime show?

Offline now for WindowsGSM - Server #1, last seen 19 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.

Which location does WindowsGSM - Server #1 run from?

For WindowsGSM - Server #1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 220.245.200.16:28015 is its address.

Rules, settings, map

Which rules apply on WindowsGSM - Server #1, and what settings?

The name WindowsGSM - Server #1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has WindowsGSM - Server #1 selected?

The game generates its map: procedural, on WindowsGSM - Server #1.

Wipe schedule

When does WindowsGSM - Server #1 wipe, and on what schedule?

The record for WindowsGSM - Server #1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 19 days 6 hours ago, and that is the one in play.

What is wipe day on WindowsGSM - Server #1 like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which lists on Rust Data hold WindowsGSM - Server #1, and which filters?

The Rust Data lists that WindowsGSM - Server #1 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on WindowsGSM - Server #1 hold?

The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to WindowsGSM - Server #1?

The manual route: launch Rust, F1, then client.connect 220.245.200.16:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online