Offline 221.143.44.68:28015 checked 2d ago
Local Build Server
Connect
srv = rust.server("221.143.44.68:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 10:21 UTC15d ago | 1 | NaN | running | 1 |
| 1 | Wed 30 Sep, 12:55 UTC29d ago | 1 | held half | 13.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 221.143.44.68:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 10:21 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 117 on average | 174/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 127/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 23/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 33/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 29/100 |
Quick answers
From the figures on this page.
Player counts
How does Local Build Server compare in the rankings?
Over the last seven days Local Build Server sits at #12,003 on player hours, in the top 54% of ranked servers.
How full does Local Build Server run?
The current row shows Local Build Server offline; the last response was 2 days 14 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is Local Build Server on?
Rust network protocol 2635 and build 168909 on Windows is what Local Build Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Build Server, and is it up?
Local Build Server is offline at this refresh; the last response came 2 days 14 hours ago. Over the last 7 full days the hours up number 9 of 168, 5%. Rust Data logged it first on 30 September 2026.
In which location is Local Build Server hosted?
No region is published by Local Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 221.143.44.68:28015 is its address.
Settings and map
What rules and settings are recorded for Local Build Server?
You will not find a gather rate in the string Local Build Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on Local Build Server?
The game generates its map: procedural, on Local Build Server.
Wipe data
When does Local Build Server wipe, and how often?
A rhythm cannot be read from the wipes of Local Build Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 9 hours ago, and that is the one in play.
What is wipe day on Local Build Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold Local Build Server, and which filters?
The Rust Data lists that Local Build Server fits are: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Local Build Server hold?
The game's server browser reads these tags from Local Build Server: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Local Build Server?
The manual route: launch Rust, F1, then client.connect 221.143.44.68:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.