Offline 221.227.66.28:10241 checked 15d ago
TestServer
Connect
srv = rust.server("221.227.66.28:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers, and #563 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 221.227.66.28:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 6 on average | 4/50 |
| 1 | Geležinis Miškas | quad · 6 on average | 4/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 5/80 |
| 3 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 5/60 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0/100 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 0/100 |
Quick answers
From the figures on this page.
Population data
How does TestServer compare in the rankings?
Player hours over seven days put TestServer at #12,958, in the top 60% of the ranked set. Its position in the quad group is #563.
How full does TestServer run?
TestServer returns no live count at this refresh, having last been seen 15 days 16 hours ago.
Server facts
Which Rust version is TestServer on?
Version Rust network protocol 2634 and build 167231 on Windows is reported by TestServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it up?
The latest sample has TestServer offline, with a last sighting 15 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 October 2026.
Where does TestServer sit?
No region is published by TestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 221.227.66.28:10241 is its address.
Map and rules
Which settings and rules does TestServer run?
You will not find a gather rate in the string TestServer. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 28 days 2 hours ago.
Tags and filters
Where does TestServer appear among Rust Data lists and filters?
The Rust Data lists that TestServer fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into TestServer?
Enter client.connect 221.227.66.28:10241 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.