Offline 221.228.176.105:10241 checked 12d ago
TestServer
Connect
srv = rust.server("221.228.176.105:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers, and #562 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 221.228.176.105:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 6 on average | 3/50 |
| 1 | Geležinis Miškas | quad · 6 on average | 0/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 7/80 |
| 3 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 5 on average | 6/60 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0/100 |
| 5 | Rustoria.co -Us Mondays | NA · quad · 3 on average | 17/300 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TestServer rank?
Over the last seven days TestServer sits at #12,972 on player hours, in the top 59% of ranked servers. Within the quad group, its rank is #562.
How many players does TestServer hold at once?
The current row shows TestServer offline; the last response was 12 days 19 hours ago.
About the server
Which Rust version is TestServer on?
Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it online now?
TestServer is offline at this refresh; the last response came 12 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 October 2026.
Where does TestServer sit?
For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 221.228.176.105:10241 is its address.
Rules, settings, map
Which rules apply on TestServer, and what settings?
You will not find a gather rate in the string TestServer. The group limit is 4 players, the quad setting. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold TestServer, and which filters?
On Rust Data, TestServer appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into TestServer?
In Rust, F1 opens the console: type client.connect 221.228.176.105:10241. Launch Rust on this page does the same by opening the game through Steam and connecting.