Offline 221.228.177.97:10241 checked 14d ago
TestServer
Connect
srv = rust.server("221.228.177.97:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers, and #576 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 221.228.177.97:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Geležinis Miškas | quad · 6 on average | 0/99 |
| 1 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 1/80 |
| 2 | Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 6 on average | 15/50 |
| 3 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 0/60 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0/100 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 0/100 |
Quick answers
From the figures on this page.
Population
How does TestServer compare in the rankings?
Rank #13,397 on seven-day player hours for TestServer, within the top 62% of all ranked servers. Within the quad group, its rank is #576.
How many players does TestServer hold at once?
TestServer returns no live count at this refresh, having last been seen 14 days 12 hours ago.
About the server
Which Rust version is TestServer on?
The build is Rust network protocol 2634 and build 167231 on Windows, run by TestServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it up?
TestServer is offline at this refresh; the last response came 14 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.
Which location does TestServer run from?
For TestServer, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 221.228.177.97:10241.
Settings and map
Which rules apply on TestServer, and what settings?
You will not find a gather rate in the string TestServer. The group limit is 4 players, the quad setting. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
When does TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 23 hours ago.
Tags, lists
Where does TestServer appear among Rust Data lists and filters?
These Rust Data lists include TestServer: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into TestServer?
The manual route: launch Rust, F1, then client.connect 221.228.177.97:10241. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.