Rust Data

rustdata.spaceservers223.73.123.238:28017.ipynb

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Offline 223.73.123.238:28015 checked 3d ago

Procedural Map

Connect

srv = rust.server("223.73.123.238:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #6,096 # top 27%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 04:54 UTC4d ago 1 NaN running 1
1 Sat 17 Oct, 02:59 UTC12d ago 1 held half 8.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
223.73.123.238:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 04:54 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average335/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average979/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average981/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average60/250

Quick answers

From the figures on this page.

Population

What position does Procedural Map take in the server rankings?

Player hours over seven days put Procedural Map at #6,096, in the top 27% of the ranked set.

What population does Procedural Map carry?

The current row shows Procedural Map offline; the last response was 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on Procedural Map?

Version Rust network protocol 2635 and build 169075 on Windows is reported by Procedural Map. Steam updates your game for you, but the protocol must match to join.

Is Procedural Map up, and what does its uptime show?

Procedural Map is offline at this refresh; the last response came 3 days 2 hours ago. 43 of 168 hours up over the last 7 full days, or 26%. Its earliest recorded date in Rust Data is 17 October 2026.

Which location does Procedural Map run from?

There is no region published for Procedural Map. Rust Data does not look up where the machine stands; it shows where a server says it is. 223.73.123.238:28015 is its address.

Settings and map

Which settings and rules does Procedural Map run?

No gather rate appears in the name: Procedural Map. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Procedural Map selected?

A procedural map runs on Procedural Map, generated by the game.

Wipe schedule

On what schedule does Procedural Map wipe?

The record for Procedural Map holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 13 hours ago.

On Procedural Map, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Procedural Map, and which filters?

These Rust Data lists include Procedural Map: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Procedural Map hold?

These tags are published by Procedural Map and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169075 (Build): The server runs build 169075; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Procedural Map?

In Rust, F1 opens the console: type client.connect 223.73.123.238:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169075
Build The server runs build 169075.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,751 players 11,890 servers online