Offline 223.73.123.238:28015 checked 3d ago
Procedural Map
Connect
srv = rust.server("223.73.123.238:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 04:54 UTC4d ago | 1 | NaN | running | 1 |
| 1 | Sat 17 Oct, 02:59 UTC12d ago | 1 | held half | 8.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 223.73.123.238:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 04:54 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 335/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 435/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 979/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 45/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 981/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 60/250 |
Quick answers
From the figures on this page.
Population
What position does Procedural Map take in the server rankings?
Player hours over seven days put Procedural Map at #6,096, in the top 27% of the ranked set.
What population does Procedural Map carry?
The current row shows Procedural Map offline; the last response was 3 days 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Procedural Map?
Version Rust network protocol 2635 and build 169075 on Windows is reported by Procedural Map. Steam updates your game for you, but the protocol must match to join.
Is Procedural Map up, and what does its uptime show?
Procedural Map is offline at this refresh; the last response came 3 days 2 hours ago. 43 of 168 hours up over the last 7 full days, or 26%. Its earliest recorded date in Rust Data is 17 October 2026.
Which location does Procedural Map run from?
There is no region published for Procedural Map. Rust Data does not look up where the machine stands; it shows where a server says it is. 223.73.123.238:28015 is its address.
Settings and map
Which settings and rules does Procedural Map run?
No gather rate appears in the name: Procedural Map. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Procedural Map selected?
A procedural map runs on Procedural Map, generated by the game.
Wipe schedule
On what schedule does Procedural Map wipe?
The record for Procedural Map holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 13 hours ago.
On Procedural Map, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold Procedural Map, and which filters?
These Rust Data lists include Procedural Map: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Procedural Map hold?
These tags are published by Procedural Map and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169075 (Build): The server runs build 169075; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Procedural Map?
In Rust, F1 opens the console: type client.connect 223.73.123.238:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.