Offline 223.73.123.243:28015 checked 13d ago
Procedural Map
Connect
srv = rust.server("223.73.123.243:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 223.73.123.243:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 16:07 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 392/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 472/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 979/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 989/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 27/250 |
Quick answers
From the figures on this page.
Population
How does Procedural Map compare in the rankings?
Rank #15,115 on seven-day player hours for Procedural Map, within the top 70% of all ranked servers.
What population does Procedural Map carry?
Offline now for Procedural Map, with the last sample 13 days ago.
Server facts
What is the Rust version on Procedural Map?
The build is Rust network protocol 2635 and build 168268 on Windows, run by Procedural Map. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Procedural Map, and is it online now?
The latest sample has Procedural Map offline, with a last sighting 13 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 12 October 2026.
In which location is Procedural Map hosted?
There is no region published for Procedural Map. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 223.73.123.243:28015.
Settings and map
Which rules apply on Procedural Map, and what settings?
You will not find a gather rate in the string Procedural Map. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Procedural Map selected?
A procedural map runs on Procedural Map, generated by the game.
Wipes and dates
On what schedule does Procedural Map wipe?
Too few wipes are on record for Procedural Map to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days ago.
Tags, lists
Which Rust Data filters and lists contain Procedural Map?
The Rust Data lists that Procedural Map fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Procedural Map?
These tags are published by Procedural Map and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168268 (Build): The server runs build 168268; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Procedural Map?
The manual route: launch Rust, F1, then client.connect 223.73.123.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.