Offline 23.106.56.181:28215 checked 27d ago
ewdtsedf
Connect
srv = rust.server("23.106.56.181:28216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 123456789
- map
- Procedural Map
- size
- 3000
- seed
- 123456789
Server
srv.info()- address
- 23.106.56.181:28215
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Aug 2026, 01:27 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 541/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 387/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 50/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 165/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ewdtsedf rank?
Player hours over seven days put ewdtsedf at #15,899, in the top 70% of the ranked set.
How many players does ewdtsedf hold at once?
ewdtsedf returns no live count at this refresh, having last been seen 27 days 1 hours ago.
Server data
What is the Rust version on ewdtsedf?
The build is Rust network protocol 2631 and build 158240 on Windows, run by ewdtsedf. The protocol has to match before you can join, and Steam does the updating.
How reliable is ewdtsedf, and is it up?
Offline now for ewdtsedf, last seen 27 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does ewdtsedf run from?
No region is published by ewdtsedf. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.106.56.181:28215.
Map and rules
Which rules apply on ewdtsedf, and what settings?
No gather rate appears in the name: ewdtsedf. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has ewdtsedf loaded?
ewdtsedf runs a procedural map of size 3,000 with seed 123456789, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does ewdtsedf wipe?
Too few wipes are on record for ewdtsedf to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 89 days 10 hours ago.
Tags, lists
Which lists on Rust Data hold ewdtsedf, and which filters?
On Rust Data, ewdtsedf appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ewdtsedf?
Read by the game's server browser, the tags ewdtsedf publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs158240 (Build): Build number: 158240; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to ewdtsedf?
In Rust, F1 opens the console: type client.connect 23.106.56.181:28215. Launch Rust on this page does the same by opening the game through Steam and connecting.