Online EU 23.106.58.144:28215 checked 10m ago
Darkfyre
Connect
srv = rust.server("23.106.58.144:28216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 12:07 UTC2d ago | 3 | NaN | running | 0 |
| 1 | Mon 26 Oct, 22:24 UTC3d ago | 3 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1501749332
- map
- Procedural Map
- size
- 3500
- seed
- 1501749332
Server
srv.info()- address
- 23.106.58.144:28215
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 27 Oct 2026, 12:07 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 4/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 2/200 |
| 2 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 2/100 |
| 3 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 1/100 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 5 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 0/20 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Darkfyre rank?
Player hours over the last seven days: #5,276 for Darkfyre, #1,764 in Europe, within the top 24% of the ranked set.
What population does Darkfyre carry?
The sample now reads 3 players for Darkfyre, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 3. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 3 players.
Server facts
How smoothly does Darkfyre run?
Averaged over 48 hours: 101 server fps, never under 82. The entity count peaked at 70,893, covering buildings, deployables and the rest of the world. The memory field tops out at 2,599 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Darkfyre run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Darkfyre. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Darkfyre, and is it up?
Online is the state at the latest refresh for Darkfyre. A restart about 46 hours ago is what its reported uptime implies. 41 of 168 hours up over the last 7 full days, or 24%. Rust Data logged it first on 14 September 2026.
Which location does Darkfyre run from?
The EU tag is what Darkfyre uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 23.106.58.144:28215 is its address.
Map and rules
What rules and settings are recorded for Darkfyre?
The name Darkfyre carries no gather rate. The group limit sits at the default of 8 players. Game mode build & creative, with this note: building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Darkfyre loaded?
The game generates the map on Darkfyre: procedural, size 3,500, seed 1501749332. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Darkfyre wipe, and on what schedule?
The only wipe Darkfyre takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 2 days 10 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Darkfyre like?
Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Darkfyre, and which filters?
The Rust Data lists that Darkfyre fits are: EU Rust servers, Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Which meanings do the tags on Darkfyre hold?
Read by the game's server browser, the tags Darkfyre publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Build freely, with no gathering: sandbox mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Darkfyre?
The manual route: launch Rust, F1, then client.connect 23.106.58.144:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.