Online 23.109.125.115:20276 checked 7m ago
RT 66
Connect
srv = rust.server("23.109.125.115:20277")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 23.109.125.115:20276
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 14 Oct 2026, 20:01 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 237/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 131/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 69 on average | 373/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 65 on average | 510/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RT 66 rank?
Player hours over seven days put RT 66 at #15,341, in the top 69% of the ranked set.
How many players does RT 66 hold at once?
RT 66 reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players.
About the server
How well does RT 66 perform?
Server fps over the last 48 hours averages 212; the floor is 185. Entity numbers reached 48,242, and that includes buildings, deployables and the rest. The memory field tops out at 4,156 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RT 66?
Version Rust network protocol 2635 and build 167781 on Linux is reported by RT 66. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RT 66, and is it up?
Online is the state at the latest refresh for RT 66. The uptime it reports puts the last restart about 7 days 3 hours ago. Over the last 6 full days the hours up number 143 of 144, 99%. Rust Data logged it first on 22 October 2026.
In which location is RT 66 hosted?
For RT 66, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.109.125.115:20276.
Rules, settings, map
Which rules apply on RT 66, and what settings?
You will not find a gather rate in the string RT 66. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has RT 66 selected?
Size 3,000, seed 1: the procedural map on RT 66, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does RT 66 wipe, and how often?
The next wipe for RT 66 is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 14 days 20 hours ago. The tags list wipes as monthly.
Lists and tags
Where does RT 66 appear among Rust Data lists and filters?
These Rust Data lists include RT 66: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on RT 66 hold?
The game's server browser reads these tags from RT 66: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join RT 66?
In Rust, F1 opens the console: type client.connect 23.109.125.115:20276. Launch Rust on this page does the same by opening the game through Steam and connecting.