Online 23.109.125.115:23166 checked 10m ago
Tyler's Sandbox
Connect
srv = rust.server("23.109.125.115:23167")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 23.109.125.115:23166
- region
- –
- max players
- 6
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 09:48 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 227/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 59/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 40/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 19/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 46/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 40/100 |
Quick answers
From the figures on this page.
Player counts
How does Tyler's Sandbox compare in the rankings?
Over the last seven days Tyler's Sandbox sits at #15,344 on player hours, in the top 69% of ranked servers.
How full does Tyler's Sandbox run?
The sample now reads 0 players for Tyler's Sandbox, out of 6 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on Tyler's Sandbox?
Averaged over 48 hours: 217 server fps, never under 189. Entity numbers reached 47,902, and that includes buildings, deployables and the rest. The memory field tops out at 3,798 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Tyler's Sandbox run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Tyler's Sandbox. Steam updates your game for you, but the protocol must match to join.
Is Tyler's Sandbox up, and what does its uptime show?
Online is the state at the latest refresh for Tyler's Sandbox. The uptime it reports puts the last restart about 56 minutes ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 19 October 2026.
Where does Tyler's Sandbox sit?
For Tyler's Sandbox, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 23.109.125.115:23166 is its address.
Settings and map
What rules and settings are recorded for Tyler's Sandbox?
No gather rate appears in the name: Tyler's Sandbox. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Tyler's Sandbox selected?
Size 3,000, seed 1: the procedural map on Tyler's Sandbox, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Tyler's Sandbox wipe, and how often?
A rhythm cannot be read from the wipes of Tyler's Sandbox on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold Tyler's Sandbox, and which filters?
On Rust Data, Tyler's Sandbox appears in these lists: Modded Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Tyler's Sandbox hold?
The game's server browser reads these tags from Tyler's Sandbox: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): 6 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Tyler's Sandbox?
In Rust, F1 opens the console: type client.connect 23.109.125.115:23166. Launch Rust on this page does the same by opening the game through Steam and connecting.