Online 23.109.125.245:29391 checked 42m ago
Merica
Connect
srv = rust.server("23.109.125.245:29392")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 50000
- map
- Procedural Map
- size
- 4250
- seed
- 50000
Server
srv.info()- address
- 23.109.125.245:29391
- region
- –
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 07:06 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 84/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 397/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 362/425 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Merica rank?
Player hours over seven days put Merica at #14,307, in the top 64% of the ranked set.
What population does Merica carry?
Merica reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What does performance look like on Merica?
Averaged over 48 hours: 158 server fps, never under 28. Buildings, deployables and all else in the world took the count as high as 106,660 entities. Memory peaked at 3,882 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Merica?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Merica. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Merica, and is it online now?
The current sample puts Merica online. Count back 2 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 19 October 2026.
Where does Merica sit?
No region is published by Merica. Rust Data does not look up where the machine stands; it shows where a server says it is. 23.109.125.245:29391 is its address.
Map and rules
Which rules apply on Merica, and what settings?
No gather rate appears in the name: Merica. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
What is the map on Merica?
Size 4,250, seed 50000: the procedural map on Merica, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Merica wipe, and on what schedule?
A rhythm cannot be read from the wipes of Merica on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 18 hours ago.
Lists and tags
Which Rust Data filters and lists contain Merica?
These Rust Data lists include Merica: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Merica?
Read by the game's server browser, the tags Merica publishes are: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Merica?
Enter client.connect 23.109.125.245:29391 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.