Online 23.109.125.2:28015 checked 2h ago
NTC
Connect
srv = rust.server("23.109.125.2:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 23.109.125.2:28015
- region
- –
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 05:46 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does NTC rank?
Rank #15,373 on seven-day player hours for NTC, within the top 69% of all ranked servers.
How full does NTC run?
The sample now reads 0 players for NTC, out of 75 slots. Over the last seven days it averaged 0 players.
Server facts
How well does NTC perform?
Server fps over the last 48 hours averages 217; the floor is 193. The entity count peaked at 48,450, covering buildings, deployables and the rest of the world. A high of 3,588 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on NTC?
Rust network protocol 2634 and build 167781 on Linux is what NTC runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is NTC, and is it online now?
The current sample puts NTC online. A restart about 6 days 4 hours ago is what its reported uptime implies. Over the last 5 full days the hours up number 120 of 120, 100%. Its earliest recorded date in Rust Data is 22 October 2026.
Which location does NTC run from?
No region is published by NTC. Rust Data does not look up where the machine stands; it shows where a server says it is. 23.109.125.2:28015 is its address.
Map and rules
Which settings and rules does NTC run?
No gather rate appears in the name: NTC. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has NTC selected?
Size 3,000, seed 50000: the procedural map on NTC, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does NTC wipe, and how often?
A rhythm cannot be read from the wipes of NTC on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 14 hours ago.
Tags and filters
Where does NTC appear among Rust Data lists and filters?
On Rust Data, NTC appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on NTC hold?
These tags are published by NTC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into NTC?
In Rust, F1 opens the console: type client.connect 23.109.125.2:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.