Online 23.111.144.130:50002 checked 13m ago
friends smp
Connect
srv = rust.server("23.111.144.130:50004")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 19:39 UTC21d ago | 0 | NaN | running | 0 |
| 1 | Wed 7 Oct, 01:08 UTC22d ago | 0 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 48761
- map
- Procedural Map
- size
- 6000
- seed
- 48761
Server
srv.info()- address
- 23.111.144.130:50002
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 19:39 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 410/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 56/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 156/200 |
Quick answers
From the figures on this page.
Population data
How does friends smp compare in the rankings?
Rank #15,318 on seven-day player hours for friends smp, within the top 69% of all ranked servers.
How full does friends smp run?
friends smp reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server data
How smoothly does friends smp run?
The 48-hour average is 91 server fps, with a low of 1. Buildings, deployables and all else in the world took the count as high as 201,830 entities. Memory peaked at 3,638 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on friends smp?
Rust network protocol 2635 and build 168909 on Linux is what friends smp runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is friends smp, and is it online now?
Online is the state at the latest refresh for friends smp. Count back 21 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 6 October 2026.
Which location does friends smp run from?
No region is published by friends smp. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.111.144.130:50002.
Settings and map
Which settings and rules does friends smp run?
No gather rate appears in the name: friends smp. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has friends smp loaded?
The game generates the map on friends smp: procedural, size 6,000, seed 48761. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does friends smp wipe, and on what schedule?
The record for friends smp holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 17 hours ago.
On friends smp, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain friends smp?
On Rust Data, friends smp appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on friends smp hold?
These tags are published by friends smp and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to friends smp?
Enter client.connect 23.111.144.130:50002 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.