Offline 23.118.217.147:28015 checked 29d ago
My Rust server | Powered by AMP
Connect
srv = rust.server("23.118.217.147:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 23.118.217.147:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 02:24 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 218/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 109/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 43/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43/100 |
Quick answers
From the figures on this page.
Population
How does My Rust server | Powered by AMP compare in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #16,954, in the top 71% of the ranked set.
How many players does My Rust server | Powered by AMP hold at once?
My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 29 days 18 hours ago.
About the server
What is the Rust version on My Rust server | Powered by AMP?
The build is Rust network protocol 2633 and build 165217 on Linux, run by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.
Is My Rust server | Powered by AMP up, and what does its uptime show?
My Rust server | Powered by AMP is offline at this refresh; the last response came 29 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
Which location does My Rust server | Powered by AMP run from?
For My Rust server | Powered by AMP, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.118.217.147:28015.
Settings and map
Which rules apply on My Rust server | Powered by AMP, and what settings?
No gather rate appears in the name: My Rust server | Powered by AMP. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has My Rust server | Powered by AMP selected?
The game generates its map: procedural, on My Rust server | Powered by AMP.
Wipe schedule
When does My Rust server | Powered by AMP wipe, and on what schedule?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days 1 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain My Rust server | Powered by AMP?
These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Rust server | Powered by AMP hold?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Rust server | Powered by AMP?
In Rust, F1 opens the console: type client.connect 23.118.217.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.