Offline 23.122.246.41:28015 checked 20h ago
BATTLEFIELD 100X - WORK IN PROGRESS
Connect
srv = rust.server("23.122.246.41:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 14:01 UTC25d ago | 0 | NaN | running | 0 |
| 1 | Thu 1 Oct, 19:17 UTC FW27d ago | 1 | NaN | 1.8 days | 0 |
| 2 | Fri 4 Sep, 23:07 UTC53d ago | NaN | NaN | 26.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- WWW.RUSTICITY.GG
- size
- –
- seed
- –
Server
srv.info()- address
- 23.122.246.41:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 14:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air | NA · groups of 8+ · 100x · weekly · 19 on average | 24/200 |
| 1 | ⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED) | EU · groups of 8+ · 100x · weekly · 4 on average | 4/150 |
| 2 | SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP | NA · groups of 10+ · 100x · weekly · 2 on average | 2/100 |
| 3 | RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|Skins | OC · groups of 8+ · 100x · weekly · 2 on average | 1/100 |
| 4 | №2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07 | EU · groups of 8+ · 100x · weekly · 2 on average | 3/200 |
| 5 | US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases | NA · groups of 10+ · 100x · weekly · 2 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
What position does BATTLEFIELD 100X - WORK IN PROGRESS take in the server rankings?
Rank #11,787 on seven-day player hours for BATTLEFIELD 100X - WORK IN PROGRESS, within the top 53% of all ranked servers.
What population does BATTLEFIELD 100X - WORK IN PROGRESS carry?
BATTLEFIELD 100X - WORK IN PROGRESS returns no live count at this refresh, having last been seen 20 hours ago. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 0 players.
About the server
What is the Rust version on BATTLEFIELD 100X - WORK IN PROGRESS?
The build is Rust network protocol 2635 and build 168909 on Windows, run by BATTLEFIELD 100X - WORK IN PROGRESS. The protocol has to match before you can join, and Steam does the updating.
Is BATTLEFIELD 100X - WORK IN PROGRESS up, and what does its uptime show?
The latest sample has BATTLEFIELD 100X - WORK IN PROGRESS offline, with a last sighting 20 hours ago. 108 of 168 hours up over the last 7 full days, or 64%. Rust Data logged it first on 13 September 2026.
Where does BATTLEFIELD 100X - WORK IN PROGRESS sit?
For BATTLEFIELD 100X - WORK IN PROGRESS, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.122.246.41:28015.
Map and rules
Which settings and rules does BATTLEFIELD 100X - WORK IN PROGRESS run?
The name carries the figure: BATTLEFIELD 100X - WORK IN PROGRESS runs 100x gather. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does BATTLEFIELD 100X - WORK IN PROGRESS wipe?
No next wipe can be predicted for BATTLEFIELD 100X - WORK IN PROGRESS, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 7 hours ago, and that is the one in play.
What is wipe day on BATTLEFIELD 100X - WORK IN PROGRESS like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does BATTLEFIELD 100X - WORK IN PROGRESS appear among Rust Data lists and filters?
These Rust Data lists include BATTLEFIELD 100X - WORK IN PROGRESS: Modded Rust servers, Rust servers with more than 10x and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
How should you read the server tags on BATTLEFIELD 100X - WORK IN PROGRESS?
Read by the game's server browser, the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into BATTLEFIELD 100X - WORK IN PROGRESS?
In Rust, F1 opens the console: type client.connect 23.122.246.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.