Rust Data

rustdata.spaceservers23.122.246.41:28017.ipynb

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Offline 23.122.246.41:28015 checked 20h ago

BATTLEFIELD 100X - WORK IN PROGRESS

100x moddedoxide

Connect

srv = rust.server("23.122.246.41:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 3
rank #11,787 # top 53%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5222:0003:0008:0014:0019:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 14:01 UTC25d ago 0 NaN running 0
1 Thu 1 Oct, 19:17 UTC FW27d ago 1 NaN 1.8 days 0
2 Fri 4 Sep, 23:07 UTC53d ago NaN NaN 26.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
WWW.RUSTICITY.GG
size
–
seed
–

Server

srv.info()
address
23.122.246.41:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 14:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average24/200
1⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 4 on average4/150
2SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average2/100
3RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average1/100
4№2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07EU · groups of 8+ · 100x · weekly · 2 on average3/200
5US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average0/200

Quick answers

From the figures on this page.

Player counts

What position does BATTLEFIELD 100X - WORK IN PROGRESS take in the server rankings?

Rank #11,787 on seven-day player hours for BATTLEFIELD 100X - WORK IN PROGRESS, within the top 53% of all ranked servers.

What population does BATTLEFIELD 100X - WORK IN PROGRESS carry?

BATTLEFIELD 100X - WORK IN PROGRESS returns no live count at this refresh, having last been seen 20 hours ago. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 0 players.

About the server

What is the Rust version on BATTLEFIELD 100X - WORK IN PROGRESS?

The build is Rust network protocol 2635 and build 168909 on Windows, run by BATTLEFIELD 100X - WORK IN PROGRESS. The protocol has to match before you can join, and Steam does the updating.

Is BATTLEFIELD 100X - WORK IN PROGRESS up, and what does its uptime show?

The latest sample has BATTLEFIELD 100X - WORK IN PROGRESS offline, with a last sighting 20 hours ago. 108 of 168 hours up over the last 7 full days, or 64%. Rust Data logged it first on 13 September 2026.

Where does BATTLEFIELD 100X - WORK IN PROGRESS sit?

For BATTLEFIELD 100X - WORK IN PROGRESS, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 23.122.246.41:28015.

Map and rules

Which settings and rules does BATTLEFIELD 100X - WORK IN PROGRESS run?

The name carries the figure: BATTLEFIELD 100X - WORK IN PROGRESS runs 100x gather. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does BATTLEFIELD 100X - WORK IN PROGRESS wipe?

No next wipe can be predicted for BATTLEFIELD 100X - WORK IN PROGRESS, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 7 hours ago, and that is the one in play.

What is wipe day on BATTLEFIELD 100X - WORK IN PROGRESS like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does BATTLEFIELD 100X - WORK IN PROGRESS appear among Rust Data lists and filters?

These Rust Data lists include BATTLEFIELD 100X - WORK IN PROGRESS: Modded Rust servers, Rust servers with more than 10x and Rust battlefield servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the server tags on BATTLEFIELD 100X - WORK IN PROGRESS?

Read by the game's server browser, the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into BATTLEFIELD 100X - WORK IN PROGRESS?

In Rust, F1 opens the console: type client.connect 23.122.246.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online