Rust Data

rustdata.spaceservers23.137.105.10:28017.ipynb

Run all rust-data · live

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Online 23.137.105.10:28015 checked 14m ago

A Rust Server

Connect

srv = rust.server("23.137.105.10:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct25 Oct26 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1400 · seed 1
Map of A Rust Server
map
Procedural Map
size
1400
seed
1
Open on RustMaps

Server

srv.info()
address
23.137.105.10:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 13:17 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average60/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average86/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average194/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average4/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average242/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average358/375

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does A Rust Server rank?

Rank #15,270 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.

What population does A Rust Server carry?

A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does A Rust Server perform?

The 48-hour average is 232 server fps, with a low of 202. Buildings, deployables and all else in the world took the count as high as 9,206 entities. Memory peaked at 873 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does A Rust Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Rust Server, and is it online now?

A Rust Server reports itself online at the current refresh. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 21 October 2026.

Where does A Rust Server sit?

For A Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 23.137.105.10:28015 is its address.

Map and rules

Which rules apply on A Rust Server, and what settings?

The name A Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 1,400, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does A Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold A Rust Server, and which filters?

These Rust Data lists include A Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 23.137.105.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,956 players 11,624 servers online