Online 23.137.105.10:28015 checked 14m ago
A Rust Server
Connect
srv = rust.server("23.137.105.10:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1400 · seed 1
- map
- Procedural Map
- size
- 1400
- seed
- 1
Server
srv.info()- address
- 23.137.105.10:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 13:17 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 86/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 194/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 4/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 242/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 358/375 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does A Rust Server rank?
Rank #15,270 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
What population does A Rust Server carry?
A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server facts
How well does A Rust Server perform?
The 48-hour average is 232 server fps, with a low of 202. Buildings, deployables and all else in the world took the count as high as 9,206 entities. Memory peaked at 873 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does A Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it online now?
A Rust Server reports itself online at the current refresh. Count back 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 21 October 2026.
Where does A Rust Server sit?
For A Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 23.137.105.10:28015 is its address.
Map and rules
Which rules apply on A Rust Server, and what settings?
The name A Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on A Rust Server?
The game generates the map on A Rust Server: procedural, size 1,400, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does A Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold A Rust Server, and which filters?
These Rust Data lists include A Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on A Rust Server?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 23.137.105.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.