Rust Data

rustdata.spaceservers23.174.0.20:28017.ipynb

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Online 23.174.0.20:28015 checked 6m ago

Icy Gaming Bi-Weekly

biweekly wipes carbon

Connect

srv = rust.server("23.174.0.20:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak 4
rank #4,127 # top 19%
last wipe 4d ago # biweekly schedule
next wipe 7d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5207:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. # The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
07d 12hThu 5 Nov, 19:00 UTCFW force wipe
19d 8hSat 7 Nov, 14:32 UTCwipe
223d 8hSat 21 Nov, 14:32 UTCwipe
335d 12hThu 3 Dec, 19:00 UTCFW force wipe
437d 8hSat 5 Dec, 14:32 UTCwipe

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 14:32 UTC4d ago 4 NaN running 1
1 Wed 21 Oct, 02:54 UTC8d ago 1 held half 3.5 days 0
2 Tue 20 Oct, 20:39 UTC8d ago 1 NaN 0.3 days 1
3 Mon 19 Oct, 13:12 UTC9d ago 1 NaN 1.3 days 1
4 Sun 18 Oct, 05:24 UTC11d ago 1 NaN 1.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1337
Map of Icy Gaming Bi-Weekly
map
Custom Map
size
3750
seed
1337

Server

srv.info()
address
23.174.0.20:28015
region
–
max players
150
group limit
8, the default
wipe schedule
biweekly
last wipe
24 Oct 2026, 14:32 UTC
hostname
–
first seen
10 Oct 2026

About this server · in its own words

print(srv.description)
Wipe: Every other Thursday @ 2PM EST Blueprint Wipe: First Thursday of every even Month (Feb, Apr, Jun, Aug, Oct, Dec) Custom Map Size: 3750 Server Rules: - Don't Cheat - Don't evade EAC/VAC bans (past 90 days) - Don't abuse glitches, you will be perm banned - No excessive abusive voice/chat, you will be muted or banned

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average69/200
1Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 129 on average8/100
2Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 91 on average32/200
3Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 64 on average20/200
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 61 on average19/200
5Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average31/100

Quick answers

From the figures on this page.

Population data

What position does Icy Gaming Bi-Weekly take in the server rankings?

Rank #4,127 on seven-day player hours for Icy Gaming Bi-Weekly, within the top 19% of all ranked servers.

How many players does Icy Gaming Bi-Weekly hold at once?

The sample now reads 0 players for Icy Gaming Bi-Weekly, out of 150 slots. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 2 players.

Server facts

What does performance look like on Icy Gaming Bi-Weekly?

The 48-hour average is 85 server fps, with a low of 18. The entity count peaked at 83,501, covering buildings, deployables and the rest of the world. The memory field tops out at 3,199 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Icy Gaming Bi-Weekly run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Icy Gaming Bi-Weekly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Icy Gaming Bi-Weekly, and is it up?

The current sample puts Icy Gaming Bi-Weekly online. A restart about 15 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 10 October 2026.

Where does Icy Gaming Bi-Weekly sit?

There is no region published for Icy Gaming Bi-Weekly. Rust Data does not look up where the machine stands; it shows where a server says it is. 23.174.0.20:28015 is its address.

Map and rules

Which rules apply on Icy Gaming Bi-Weekly, and what settings?

You will not find a gather rate in the string Icy Gaming Bi-Weekly. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Icy Gaming Bi-Weekly loaded?

The game generates the map on Icy Gaming Bi-Weekly: procedural, size 3,750, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.

Wipe data

On what schedule does Icy Gaming Bi-Weekly wipe?

Too few wipes are on record for Icy Gaming Bi-Weekly to confirm its schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 4 days 15 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on Icy Gaming Bi-Weekly like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 26 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold Icy Gaming Bi-Weekly, and which filters?

These Rust Data lists include Icy Gaming Bi-Weekly: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the server tags on Icy Gaming Bi-Weekly?

The game's server browser reads these tags from Icy Gaming Bi-Weekly: gmvanilla (Game mode): Game mode: vanilla survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Icy Gaming Bi-Weekly?

Enter client.connect 23.174.0.20:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp150
Max players 150 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Mods and access

^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,693 players 11,617 servers online