Rust Data

rustdata.spaceservers23.189.128.227:28016.ipynb

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Offline 23.189.128.227:28015 checked 33d ago

No Man's Land

Connect

srv = rust.server("23.189.128.227:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,527 # top 71%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep28 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 17:13 UTC34d ago 1 NaN running 0
1 Mon 21 Sep, 06:03 UTC38d ago 1 held half 4.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
23.189.128.227:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 17:13 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average962/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average44/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average986/1000

Quick answers

From the figures on this page.

Population

How does No Man's Land compare in the rankings?

Rank #16,527 on seven-day player hours for No Man's Land, within the top 71% of all ranked servers.

How many players does No Man's Land hold at once?

The current row shows No Man's Land offline; the last response was 33 days 19 hours ago.

Server data

What Rust version does No Man's Land run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by No Man's Land. The protocol has to match before you can join, and Steam does the updating.

Is No Man's Land up, and what does its uptime show?

The latest sample has No Man's Land offline, with a last sighting 33 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 21 September 2026.

In which location is No Man's Land hosted?

There is no region published for No Man's Land. Rust Data does not look up where the machine stands; it shows where a server says it is. 23.189.128.227:28015 is its address.

Rules, settings, map

Which rules apply on No Man's Land, and what settings?

You will not find a gather rate in the string No Man's Land. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has No Man's Land selected?

The game generates its map: procedural, on No Man's Land.

Wipe schedule

On what schedule does No Man's Land wipe?

Too few wipes are on record for No Man's Land to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 2 hours ago, and that is the one in play.

On No Man's Land, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which Rust Data filters and lists contain No Man's Land?

On Rust Data, No Man's Land appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on No Man's Land?

These tags are published by No Man's Land and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to No Man's Land?

The manual route: launch Rust, F1, then client.connect 23.189.128.227:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,326 players 11,886 servers online