Rust Data

rustdata.spaceservers23.227.204.138:28266.ipynb

Run all rust-data · live

‹ All servers

Online NA 23.227.204.138:28265 checked 8m ago

|US|BunnysBoomBoomRoom|PvE|

biweekly wipes vanillaoxidepve

Connect

srv = rust.server("23.227.204.138:28266")
print(srv.connect_command)

Right now

srv.summary()
players now 3/50 # 6% full
7-day average 6 # peak 23
rank #1,266 # top 6% · #187 in NA
last wipe 13d ago # biweekly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0510152016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak20players, last three wipes
crowd held0%else halves by day 4.5

Coming wipes

inatkind
07d 3hThu 5 Nov, 19:00 UTCFW force wipe
114d 1hThu 12 Nov, 17:05 UTCwipe
235d 3hThu 3 Dec, 19:00 UTCFW force wipe
342d 1hThu 10 Dec, 17:05 UTCwipe

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:05 UTC13d ago 24 NaN running 1
1 Thu 1 Oct, 18:21 UTC FW27d ago 19 halved by day 4 13.9 days 0
2 Thu 17 Sep, 17:10 UTC41d ago 18 halved by day 5 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 508605506
Map of |US|BunnysBoomBoomRoom|PvE|
map
Procedural Map
size
4500
seed
508605506
Open on RustMaps

Server

srv.info()
address
23.227.204.138:28265
region
NA
max players
50
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:05 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
PvE Server, Vanilla, Bi-Weekly Wipe, Added Events - Noobs welcome to join Solo, Duo or Trio - No Alliances No killing of other players, including sleeping players No raiding ACTIVE bases. Decayed bases are fair game. Must be decayed, do not break in No Trap Bases No Hate Speech No stealing from other players or their bases Active Admins - Feel free to give suggestions on what we can change to make the server better Don't be toxic. We are here to have fun, come join us! Discord https://discord.gg/tgYuCpY2tV

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average136/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average43/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average15/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average11/30
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average4/100
5US Markiii-Rust PVE | 900+ Raids | Custom Weapons | Markiii-ProNA · groups of 8+ · biweekly · 6 on average6/50

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does |US|BunnysBoomBoomRoom|PvE| rank?

Ranked #1,266 on seven-day player hours, |US|BunnysBoomBoomRoom|PvE| is #187 in North America and in the top 6% of all ranked servers.

What population does |US|BunnysBoomBoomRoom|PvE| carry?

The sample now reads 3 players for |US|BunnysBoomBoomRoom|PvE|, out of 50 slots. Over the last seven days it averaged 6 players and peaked at 23. Peak hour in the last 48 hours: 00:00 UTC, mean 12 players.

Server facts

How smoothly does |US|BunnysBoomBoomRoom|PvE| run?

Server fps over the last 48 hours averages 58; the floor is 37. The entity count peaked at 150,053, covering buildings, deployables and the rest of the world. A high of 4,289 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does |US|BunnysBoomBoomRoom|PvE| run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by |US|BunnysBoomBoomRoom|PvE|. The protocol has to match before you can join, and Steam does the updating.

How reliable is |US|BunnysBoomBoomRoom|PvE|, and is it online now?

Online is the state at the latest refresh for |US|BunnysBoomBoomRoom|PvE|. Count back 23 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is |US|BunnysBoomBoomRoom|PvE| hosted?

With its NA tag, |US|BunnysBoomBoomRoom|PvE| lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.227.204.138:28265.

Settings and map

Which rules apply on |US|BunnysBoomBoomRoom|PvE|, and what settings?

No gather rate appears in the name: |US|BunnysBoomBoomRoom|PvE|. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Community is its browser category. Plugins installed: Oxide. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on |US|BunnysBoomBoomRoom|PvE|?

Size 4,500, seed 508605506: the procedural map on |US|BunnysBoomBoomRoom|PvE|, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does |US|BunnysBoomBoomRoom|PvE| wipe?

every 4 weeks on Thursday at 17:05 UTC is how |US|BunnysBoomBoomRoom|PvE| wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 13 days 22 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

On |US|BunnysBoomBoomRoom|PvE|, what happens on wipe day?

Recent wipes averaged 20 players at their peak. Peak population on the latest wipe came 32 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 4.5.

Tags and filters

Where does |US|BunnysBoomBoomRoom|PvE| appear among Rust Data lists and filters?

On Rust Data, |US|BunnysBoomBoomRoom|PvE| appears in these lists: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on |US|BunnysBoomBoomRoom|PvE|?

Read by the game's server browser, the tags |US|BunnysBoomBoomRoom|PvE| publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join |US|BunnysBoomBoomRoom|PvE|?

Enter client.connect 23.227.204.138:28265 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://Pingperfect.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online