Rust Data

rustdata.spaceservers23.230.179.161:28017.ipynb

Run all rust-data · live

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Offline 23.230.179.161:28015 checked 5d ago

ServerName

Connect

srv = rust.server("23.230.179.161:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #10,969 # top 49%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
23.230.179.161:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 07:45 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average222/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average39/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average748/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average585/625

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does ServerName rank?

Rank #10,969 on seven-day player hours for ServerName, within the top 49% of all ranked servers.

How full does ServerName run?

ServerName returns no live count at this refresh, having last been seen 5 days 12 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on ServerName?

The build is Rust network protocol 2635 and build 168909 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerName, and is it up?

ServerName is offline at this refresh; the last response came 5 days 12 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Rust Data logged it first on 24 October 2026.

Where does ServerName sit?

For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 23.230.179.161:28015.

Map and rules

What rules and settings are recorded for ServerName?

You will not find a gather rate in the string ServerName. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ServerName loaded?

The game generates its map: procedural, on ServerName.

Wipe schedule

On what schedule does ServerName wipe?

Too few wipes are on record for ServerName to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 14 hours ago.

Lists and tags

Which lists on Rust Data hold ServerName, and which filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to ServerName?

The manual route: launch Rust, F1, then client.connect 23.230.179.161:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,653 players 11,789 servers online