Offline 24.112.241.133:28015 checked 7d ago
Local Custom PvP 2x
Connect
srv = rust.server("24.112.241.133:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 03:29 UTC7d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.112.241.133:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 03:29 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 801 on average | 333/400 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 597 on average | 147/175 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 368 on average | 169/200 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 349 on average | 67/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 327 on average | 413/480 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 62/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Local Custom PvP 2x rank?
Player hours over seven days put Local Custom PvP 2x at #15,420, in the top 69% of the ranked set.
How full does Local Custom PvP 2x run?
Offline now for Local Custom PvP 2x, with the last sample 7 days 21 hours ago.
Server data
Which Rust version is Local Custom PvP 2x on?
Rust network protocol 2634 and build 167781 on Windows is what Local Custom PvP 2x runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Custom PvP 2x, and is it online now?
The latest sample has Local Custom PvP 2x offline, with a last sighting 7 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 October 2026.
Where does Local Custom PvP 2x sit?
No region is published by Local Custom PvP 2x. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 24.112.241.133:28015 is its address.
Map and rules
What rules and settings are recorded for Local Custom PvP 2x?
Gather sits at 2x, read from the server's own name: Local Custom PvP 2x. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Local Custom PvP 2x selected?
The game generates its map: procedural, on Local Custom PvP 2x.
Wipes and dates
When does Local Custom PvP 2x wipe, and how often?
The record for Local Custom PvP 2x holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 21 hours ago, and that is the one in play.
On Local Custom PvP 2x, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Local Custom PvP 2x, and which filters?
The Rust Data lists that Local Custom PvP 2x fits are: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the server tags on Local Custom PvP 2x?
The game's server browser reads these tags from Local Custom PvP 2x: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Local Custom PvP 2x?
In Rust, F1 opens the console: type client.connect 24.112.241.133:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.