Offline 24.130.234.175:28015 checked 38d ago
My Private Local Rust Server
Connect
srv = rust.server("24.130.234.175:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.130.234.175:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 03:37 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 624/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 43/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 347/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 154/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 137/225 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Private Local Rust Server rank?
Over the last seven days My Private Local Rust Server sits at #15,381 on player hours, in the top – of ranked servers.
What population does My Private Local Rust Server carry?
My Private Local Rust Server returns no live count at this refresh, having last been seen 38 days 2 hours ago.
Server data
What Rust version does My Private Local Rust Server run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by My Private Local Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Private Local Rust Server, and is it online now?
The latest sample has My Private Local Rust Server offline, with a last sighting 38 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 16 September 2026.
In which location is My Private Local Rust Server hosted?
No region is published by My Private Local Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.130.234.175:28015.
Rules, settings, map
Which settings and rules does My Private Local Rust Server run?
You will not find a gather rate in the string My Private Local Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Private Local Rust Server selected?
A procedural map runs on My Private Local Rust Server, generated by the game.
Wipe data
On what schedule does My Private Local Rust Server wipe?
Too few wipes are on record for My Private Local Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 41 days 18 hours ago.
Tags, lists
Which Rust Data filters and lists contain My Private Local Rust Server?
The Rust Data lists that My Private Local Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Private Local Rust Server?
These tags are published by My Private Local Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into My Private Local Rust Server?
The manual route: launch Rust, F1, then client.connect 24.130.234.175:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.