Offline 24.134.191.89:28015 checked 7d ago
:thinking:
Connect
srv = rust.server("24.134.191.89:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 19:33 UTC7d ago | 1 | NaN | running | 0 |
| 1 | Mon 12 Oct, 20:48 UTC16d ago | 1 | halved by day 1 | 8.9 days | 0 |
| 2 | Thu 8 Oct, 13:40 UTC20d ago | 1 | NaN | 4.3 days | 0 |
| 3 | Thu 1 Oct, 22:40 UTC FW27d ago | 0 | NaN | 6.6 days | 0 |
| 4 | Thu 1 Oct, 06:41 UTC28d ago | 0 | NaN | 0.7 days | 0 |
| 5 | Wed 30 Sep, 22:26 UTC28d ago | 0 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.134.191.89:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 19:33 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 341/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 281/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 40/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 122/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does :thinking: rank?
Rank #15,339 on seven-day player hours for :thinking:, within the top 69% of all ranked servers.
What population does :thinking: carry?
:thinking: returns no live count at this refresh, having last been seen 7 days 1 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on :thinking:?
Rust network protocol 2634 and build 167295 on Windows is what :thinking: runs. Joining needs the same protocol on your game; Steam handles the update.
Is :thinking: up, and what does its uptime show?
:thinking: is offline at this refresh; the last response came 7 days 1 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 30 September 2026.
Which location does :thinking: run from?
For :thinking:, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 24.134.191.89:28015 is its address.
Settings and map
Which rules apply on :thinking:, and what settings?
The name :thinking: carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Wipes and dates
When does :thinking: wipe, and on what schedule?
No next wipe can be predicted for :thinking:, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 13 hours ago, and that is the one in play.
What is wipe day on :thinking: like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags, lists
Which Rust Data filters and lists contain :thinking:?
On Rust Data, :thinking: appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on :thinking:?
Read by the game's server browser, the tags :thinking: publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167295 (Build): The server runs build 167295; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into :thinking:?
Enter client.connect 24.134.191.89:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.