Rust Data

rustdata.spaceservers24.134.220.133:28017.ipynb

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Offline 24.134.220.133:28015 checked 8h ago

Stevens Rust Server

Connect

srv = rust.server("24.134.220.133:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #12,607 # top 57%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0019:0003:0010:0019:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040012:0019:0003:0010:0019:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 40714360
Map of Stevens Rust Server
map
Procedural Map
size
4000
seed
40714360
Open on RustMaps

Server

srv.info()
address
24.134.220.133:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 09:20 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average453/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average364/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average43/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average151/200

Quick answers

From the figures on this page.

Population data

How does Stevens Rust Server compare in the rankings?

Player hours over seven days put Stevens Rust Server at #12,607, in the top 57% of the ranked set.

What population does Stevens Rust Server carry?

Stevens Rust Server returns no live count at this refresh, having last been seen 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 0 players.

Server facts

How well does Stevens Rust Server perform?

Averaged over 48 hours: 231 server fps, never under 212. Buildings, deployables and all else in the world took the count as high as 94,202 entities. Memory peaked at 2,647 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Stevens Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Stevens Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Stevens Rust Server, and is it up?

The latest sample has Stevens Rust Server offline, with a last sighting 8 hours ago. Count back 40 hours from its reported uptime to get the last restart. 23 of 24 hours up over the last 1 full day, or 96%. Its earliest recorded date in Rust Data is 27 October 2026.

In which location is Stevens Rust Server hosted?

For Stevens Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.134.220.133:28015.

Settings and map

Which settings and rules does Stevens Rust Server run?

The name Stevens Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Stevens Rust Server loaded?

Size 4,000, seed 40714360: the procedural map on Stevens Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Stevens Rust Server wipe?

The record for Stevens Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 2 days 1 hours ago.

Lists and tags

Where does Stevens Rust Server appear among Rust Data lists and filters?

The Rust Data lists that Stevens Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Stevens Rust Server?

The game's server browser reads these tags from Stevens Rust Server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Stevens Rust Server?

The manual route: launch Rust, F1, then client.connect 24.134.220.133:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,093 players 11,722 servers online