Offline 24.135.64.18:28015 checked 37d ago
Dev Server
Connect
srv = rust.server("24.135.64.18:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.135.64.18:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 10:20 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 324/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 99/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 120/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Dev Server rank?
Over the last seven days Dev Server sits at #15,471 on player hours, in the top 67% of ranked servers.
How many players does Dev Server hold at once?
The current row shows Dev Server offline; the last response was 37 days ago.
About the server
What Rust version does Dev Server run?
The build is Rust network protocol 2633 and build 164530 on Linux, run by Dev Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Dev Server, and is it up?
The latest sample has Dev Server offline, with a last sighting 37 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 21 September 2026.
In which location is Dev Server hosted?
There is no region published for Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.135.64.18:28015.
Rules, settings, map
Which rules apply on Dev Server, and what settings?
You will not find a gather rate in the string Dev Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Dev Server?
The game generates its map: procedural, on Dev Server.
Wipes and dates
When does Dev Server wipe, and on what schedule?
The record for Dev Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 37 days 11 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Dev Server, and which filters?
The Rust Data lists that Dev Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Dev Server hold?
Read by the game's server browser, the tags Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Dev Server?
Enter client.connect 24.135.64.18:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.