Rust Data

rustdata.spaceservers24.135.64.18:28017.ipynb

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Offline 24.135.64.18:28015 checked 37d ago

Dev Server

Connect

srv = rust.server("24.135.64.18:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,471 # top 67%
last wipe 37d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.135.64.18:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 10:20 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average324/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average99/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Dev Server rank?

Over the last seven days Dev Server sits at #15,471 on player hours, in the top 67% of ranked servers.

How many players does Dev Server hold at once?

The current row shows Dev Server offline; the last response was 37 days ago.

About the server

What Rust version does Dev Server run?

The build is Rust network protocol 2633 and build 164530 on Linux, run by Dev Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Dev Server, and is it up?

The latest sample has Dev Server offline, with a last sighting 37 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 21 September 2026.

In which location is Dev Server hosted?

There is no region published for Dev Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.135.64.18:28015.

Rules, settings, map

Which rules apply on Dev Server, and what settings?

You will not find a gather rate in the string Dev Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Dev Server?

The game generates its map: procedural, on Dev Server.

Wipes and dates

When does Dev Server wipe, and on what schedule?

The record for Dev Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 37 days 11 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Dev Server, and which filters?

The Rust Data lists that Dev Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Dev Server hold?

Read by the game's server browser, the tags Dev Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Dev Server?

Enter client.connect 24.135.64.18:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,058 players 11,802 servers online