Rust Data

rustdata.spaceservers24.138.20.1:28018.ipynb

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Online 24.138.20.1:28017 checked 8m ago

SudsyGaming Rust

Connect

srv = rust.server("24.138.20.1:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
135d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:23 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 12345
Map of SudsyGaming Rust
map
Procedural Map
size
4500
seed
12345
Open on RustMaps

Server

srv.info()
address
24.138.20.1:28017
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Player counts

How does SudsyGaming Rust compare in the rankings?

Player hours over seven days put SudsyGaming Rust at #15,327, in the top 69% of the ranked set.

How full does SudsyGaming Rust run?

Current row: 0 players on SudsyGaming Rust, against 500 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on SudsyGaming Rust?

Server fps over the last 48 hours averages 84; the floor is 57. Buildings, deployables and all else in the world took the count as high as 121,766 entities. The memory field tops out at 4,131 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does SudsyGaming Rust run?

Rust network protocol 2635 and build 168909 on Windows is what SudsyGaming Rust runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is SudsyGaming Rust, and is it up?

SudsyGaming Rust reports itself online at the current refresh. Count back 5 days 17 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 122 of 168, 73%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is SudsyGaming Rust hosted?

There is no region published for SudsyGaming Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.138.20.1:28017.

Map and rules

Which settings and rules does SudsyGaming Rust run?

No gather rate appears in the name: SudsyGaming Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has SudsyGaming Rust selected?

SudsyGaming Rust runs a procedural map of size 4,500 with seed 12345, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does SudsyGaming Rust wipe?

Once a month SudsyGaming Rust wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 22 hours ago.

On SudsyGaming Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain SudsyGaming Rust?

On Rust Data, SudsyGaming Rust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on SudsyGaming Rust hold?

These tags are published by SudsyGaming Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join SudsyGaming Rust?

The manual route: launch Rust, F1, then client.connect 24.138.20.1:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online