Rust Data

rustdata.spaceservers24.14.129.126:28017.ipynb

Run all rust-data · live

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Offline 24.14.129.126:28015 checked 27d ago

LocalRust

Connect

srv = rust.server("24.14.129.126:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,817 # top 60%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.14.129.126:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:39 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average575/625
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average413/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average78/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average74/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average188/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LocalRust rank?

Rank #13,817 on seven-day player hours for LocalRust, within the top 60% of all ranked servers.

How full does LocalRust run?

LocalRust returns no live count at this refresh, having last been seen 27 days 7 hours ago.

About the server

What is the Rust version on LocalRust?

Version Rust network protocol 2634 and build 166494 on Windows is reported by LocalRust. Joining needs the same protocol on your game; Steam handles the update.

Is LocalRust up, and what does its uptime show?

LocalRust is offline at this refresh; the last response came 27 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.

Where does LocalRust sit?

For LocalRust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.14.129.126:28015.

Settings and map

What rules and settings are recorded for LocalRust?

The name LocalRust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

What is the map on LocalRust?

The game generates its map: procedural, on LocalRust.

Wipe schedule

On what schedule does LocalRust wipe?

Too few wipes are on record for LocalRust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 10 hours ago.

Tags and filters

Which lists on Rust Data hold LocalRust, and which filters?

On Rust Data, LocalRust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LocalRust hold?

The game's server browser reads these tags from LocalRust: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into LocalRust?

The manual route: launch Rust, F1, then client.connect 24.14.129.126:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online