Online 24.160.118.11:28015 checked 7m ago
Drunken Sailor's Rust Server
Connect
srv = rust.server("24.160.118.11:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:18 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.160.118.11:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 427/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 455/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 975/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 60/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 990/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 30/250 |
Quick answers
From the figures on this page.
Population
What position does Drunken Sailor's Rust Server take in the server rankings?
Rank #15,341 on seven-day player hours for Drunken Sailor's Rust Server, within the top 69% of all ranked servers.
What population does Drunken Sailor's Rust Server carry?
Current row: 0 players on Drunken Sailor's Rust Server, against 50 slots. Over the last seven days it averaged 0 players.
About the server
What Rust version does Drunken Sailor's Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Drunken Sailor's Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Drunken Sailor's Rust Server, and is it online now?
Drunken Sailor's Rust Server reports itself online at the current refresh. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
In which location is Drunken Sailor's Rust Server hosted?
No region is published by Drunken Sailor's Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.160.118.11:28015 is its address.
Settings and map
What rules and settings are recorded for Drunken Sailor's Rust Server?
You will not find a gather rate in the string Drunken Sailor's Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Drunken Sailor's Rust Server loaded?
The game generates its map: procedural, on Drunken Sailor's Rust Server.
Wipe schedule
When does Drunken Sailor's Rust Server wipe, and on what schedule?
The only wipe Drunken Sailor's Rust Server takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 22 hours ago.
On Drunken Sailor's Rust Server, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Drunken Sailor's Rust Server?
These Rust Data lists include Drunken Sailor's Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Drunken Sailor's Rust Server hold?
The game's server browser reads these tags from Drunken Sailor's Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Drunken Sailor's Rust Server?
In Rust, F1 opens the console: type client.connect 24.160.118.11:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.