Rust Data

rustdata.spaceservers24.21.210.174:28017.ipynb

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Offline 24.21.210.174:28015 checked 1d ago

CalIckOde

Connect

srv = rust.server("24.21.210.174:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 2 # peak 2
rank #5,759 # top 26%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5219:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 19:23 UTC10d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.21.210.174:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 19:23 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average297/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average290/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average39/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average118/200

Quick answers

From the figures on this page.

Population data

How does CalIckOde compare in the rankings?

Rank #5,759 on seven-day player hours for CalIckOde, within the top 26% of all ranked servers.

How many players does CalIckOde hold at once?

CalIckOde returns no live count at this refresh, having last been seen 33 hours ago. Over the last seven days it averaged 2 players and peaked at 2. Peak hour in the last 48 hours: 22:00 UTC, mean 2 players.

Server data

What Rust version does CalIckOde run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by CalIckOde. Steam updates your game for you, but the protocol must match to join.

How reliable is CalIckOde, and is it up?

Offline now for CalIckOde, last seen 33 hours ago. Over the last 7 full days the hours up number 16 of 168, 10%. Its earliest recorded date in Rust Data is 4 October 2026.

Which location does CalIckOde run from?

For CalIckOde, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 24.21.210.174:28015 is its address.

Settings and map

Which settings and rules does CalIckOde run?

You will not find a gather rate in the string CalIckOde. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on CalIckOde?

CalIckOde runs a procedural map, which the game generates.

Wipes and dates

When does CalIckOde wipe, and how often?

The record for CalIckOde holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 13 hours ago.

On CalIckOde, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does CalIckOde appear among Rust Data lists and filters?

On Rust Data, CalIckOde appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on CalIckOde hold?

Read by the game's server browser, the tags CalIckOde publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to CalIckOde?

In Rust, F1 opens the console: type client.connect 24.21.210.174:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players The server lists 2 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online