Offline 24.21.86.249:28015 checked 18d ago
Server name on in-game server list
Connect
srv = rust.server("24.21.86.249:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.21.86.249:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 03:19 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
How does Server name on in-game server list compare in the rankings?
Over the last seven days Server name on in-game server list sits at #15,800 on player hours, in the top 72% of ranked servers.
What population does Server name on in-game server list carry?
The current row shows Server name on in-game server list offline; the last response was 18 days 16 hours ago.
Server data
Which Rust version is Server name on in-game server list on?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Server name on in-game server list. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it online now?
The latest sample has Server name on in-game server list offline, with a last sighting 18 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 7 October 2026.
In which location is Server name on in-game server list hosted?
For Server name on in-game server list, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 24.21.86.249:28015.
Settings and map
Which settings and rules does Server name on in-game server list run?
You will not find a gather rate in the string Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Server name on in-game server list selected?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Server name on in-game server list wipe?
The record for Server name on in-game server list holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 17 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Server name on in-game server list, and which filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Server name on in-game server list?
Enter client.connect 24.21.86.249:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.