Offline 24.218.164.59:28015 checked 26d ago
DeadWorld
Connect
srv = rust.server("24.218.164.59:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 16:25 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 21:20 UTC FW27d ago | 1 | NaN | 0.8 days | 1 |
| 2 | Sun 27 Sep, 12:56 UTC32d ago | 1 | NaN | 4.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.218.164.59:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 16:25 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 575/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 413/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 78/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 74/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 188/225 |
Quick answers
From the figures on this page.
Population data
How does DeadWorld compare in the rankings?
Rank #14,555 on seven-day player hours for DeadWorld, within the top 64% of all ranked servers.
How full does DeadWorld run?
The current row shows DeadWorld offline; the last response was 26 days 21 hours ago.
Server facts
What is the Rust version on DeadWorld?
The build is Rust network protocol 2634 and build 166586 on Windows, run by DeadWorld. The protocol has to match before you can join, and Steam does the updating.
How reliable is DeadWorld, and is it up?
The latest sample has DeadWorld offline, with a last sighting 26 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 25 September 2026.
Where does DeadWorld sit?
For DeadWorld, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.218.164.59:28015 is its address.
Map and rules
Which rules apply on DeadWorld, and what settings?
The name DeadWorld carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has DeadWorld loaded?
DeadWorld runs a procedural map, which the game generates.
Wipes and dates
When does DeadWorld wipe, and on what schedule?
Irregular wipe times on DeadWorld leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 21 hours ago.
On DeadWorld, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold DeadWorld, and which filters?
On Rust Data, DeadWorld appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on DeadWorld hold?
Read by the game's server browser, the tags DeadWorld publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into DeadWorld?
In Rust, F1 opens the console: type client.connect 24.218.164.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.