Rust Data

rustdata.spaceservers24.218.166.167:28017.ipynb

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Offline NA 24.218.166.167:28015 checked 2d ago

NHGaming Test

biweekly wipes moddedoxidepve

Connect

srv = rust.server("24.218.166.167:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #6,099 # top 27% · #990 in NA
last wipe 25d ago # biweekly schedule
next wipe 2d 0h # Fri 30 Oct, 20:39 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Friday 30 October, 20:39 UTC, in 2d 0h. # Its biweekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
02d 0hFri 30 Oct, 20:39 UTCwipe
17d 23hThu 5 Nov, 19:00 UTCFW force wipe
216d 0hFri 13 Nov, 20:39 UTCwipe
330d 0hFri 27 Nov, 20:39 UTCwipe
435d 23hThu 3 Dec, 19:00 UTCFW force wipe
544d 0hFri 11 Dec, 20:39 UTCwipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 20:39 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.218.166.167:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
2 Oct 2026, 20:39 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average203/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average75/200
2Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 36 on average18/200
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average12/30
4ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average9/100
5[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 6 on average3/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does NHGaming Test rank?

Ranked #6,099 on seven-day player hours, NHGaming Test is #990 in North America and in the top 27% of all ranked servers.

How many players does NHGaming Test hold at once?

NHGaming Test returns no live count at this refresh, having last been seen 2 days 18 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What Rust version does NHGaming Test run?

Rust network protocol 2635 and build 168909 on Windows is what NHGaming Test runs. Steam updates your game for you, but the protocol must match to join.

How reliable is NHGaming Test, and is it online now?

Offline now for NHGaming Test, last seen 2 days 18 hours ago. Over the last 7 full days the hours up number 35 of 168, 21%. The first row Rust Data holds for it is dated 30 September 2026.

In which location is NHGaming Test hosted?

The NA tag is what NHGaming Test uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.218.166.167:28015 is its address.

Settings and map

Which settings and rules does NHGaming Test run?

The name NHGaming Test carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on NHGaming Test?

A procedural map runs on NHGaming Test, generated by the game.

Wipes and dates

When does NHGaming Test wipe, and how often?

The prediction follows the tag, because NHGaming Test's wipes on record are too few to confirm the schedule. The schedule puts the next wipe on Friday 30 October at 20:39 UTC. A new world was started 25 days 23 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

What is wipe day on NHGaming Test like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which lists on Rust Data hold NHGaming Test, and which filters?

On Rust Data, NHGaming Test appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on NHGaming Test hold?

Read by the game's server browser, the tags NHGaming Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join NHGaming Test?

Enter client.connect 24.218.166.167:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

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