Offline 24.235.61.64:28015 checked 4d ago
Jake's Rust
Connect
srv = rust.server("24.235.61.64:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 24.235.61.64:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 15:43 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 395/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 242/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 41/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 69/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 80/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Jake's Rust rank?
Player hours over seven days put Jake's Rust at #6,790, in the top 31% of the ranked set.
How many players does Jake's Rust hold at once?
Offline now for Jake's Rust, with the last sample 4 days ago. Over the last seven days it averaged 1 players and peaked at 2.
About the server
Which Rust version is Jake's Rust on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Jake's Rust. Steam updates your game for you, but the protocol must match to join.
Is Jake's Rust up, and what does its uptime show?
Offline now for Jake's Rust, last seen 4 days ago. 12 of 168 hours up over the last 7 full days, or 7%. Rust Data logged it first on 11 October 2026.
Which location does Jake's Rust run from?
No region is published by Jake's Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 24.235.61.64:28015 is its address.
Rules, settings, map
Which settings and rules does Jake's Rust run?
You will not find a gather rate in the string Jake's Rust. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC off.
Which map has Jake's Rust loaded?
The game generates its map: procedural, on Jake's Rust.
Wipe schedule
When does Jake's Rust wipe, and how often?
A rhythm cannot be read from the wipes of Jake's Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 7 hours ago.
Lists and tags
Which lists on Rust Data hold Jake's Rust, and which filters?
On Rust Data, Jake's Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Jake's Rust hold?
These tags are published by Jake's Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Jake's Rust?
The manual route: launch Rust, F1, then client.connect 24.235.61.64:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.