Rust Data

rustdata.spaceservers24.36.52.48:28017.ipynb

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Offline 24.36.52.48:28015 checked 28d ago

Ash's Rust Server

Connect

srv = rust.server("24.36.52.48:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,269 # top 64%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 23 Sep, 15:37 UTC34d ago 1 NaN running 0
1 Sun 20 Sep, 17:37 UTC37d ago 1 NaN 2.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.36.52.48:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
23 Sep 2026, 15:37 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average320/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average21/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average139/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average56/100

Quick answers

From the figures on this page.

Population data

What position does Ash's Rust Server take in the server rankings?

Over the last seven days Ash's Rust Server sits at #15,269 on player hours, in the top 64% of ranked servers.

How full does Ash's Rust Server run?

The current row shows Ash's Rust Server offline; the last response was 28 days 9 hours ago.

Server facts

Which Rust version is Ash's Rust Server on?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Ash's Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Ash's Rust Server, and is it online now?

The latest sample has Ash's Rust Server offline, with a last sighting 28 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 September 2026.

Where does Ash's Rust Server sit?

For Ash's Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 24.36.52.48:28015.

Rules, settings, map

Which settings and rules does Ash's Rust Server run?

No gather rate appears in the name: Ash's Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has Ash's Rust Server selected?

The game generates its map: procedural, on Ash's Rust Server.

Wipe data

When does Ash's Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Ash's Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 9 hours ago.

On Ash's Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 2 hours in.

Lists and tags

Which Rust Data filters and lists contain Ash's Rust Server?

The Rust Data lists that Ash's Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Ash's Rust Server?

Read by the game's server browser, the tags Ash's Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Ash's Rust Server?

In Rust, F1 opens the console: type client.connect 24.36.52.48:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build The server runs build 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,119 players 11,685 servers online