Rust Data

rustdata.spaceservers24.84.24.183:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 24.84.24.183:28015 checked 44d ago

Test

Connect

srv = rust.server("24.84.24.183:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,081 # no region published
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
24.84.24.183:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 14:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average231/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average107/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population

What position does Test take in the server rankings?

Rank #13,081 on seven-day player hours for Test, within the top – of all ranked servers.

How many players does Test hold at once?

Test returns no live count at this refresh, having last been seen 44 days 12 hours ago.

Server data

What Rust version does Test run?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Test. Steam updates your game for you, but the protocol must match to join.

How reliable is Test, and is it up?

Test is offline at this refresh; the last response came 44 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Test run from?

For Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 24.84.24.183:28015 is its address.

Map and rules

Which settings and rules does Test run?

You will not find a gather rate in the string Test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipes and dates

When does Test wipe, and on what schedule?

The record for Test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 44 days 13 hours ago, and that is the one in play.

Tags, lists

Where does Test appear among Rust Data lists and filters?

On Rust Data, Test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test hold?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Test?

Enter client.connect 24.84.24.183:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,576 players 11,621 servers online