Online 24.86.211.228:28015 checked 3h ago
SolidRusT Lab [CA-WEST]
Connect
srv = rust.server("24.86.211.228:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:23 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 12345
- map
- Procedural Map
- size
- 1500
- seed
- 12345
Server
srv.info()- address
- 24.86.211.228:28015
- region
- –
- max players
- 42
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 67 on average | 178/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 24/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 58 on average | 580/1000 |
Quick answers
From the figures on this page.
Population data
How does SolidRusT Lab [CA-WEST] compare in the rankings?
Over the last seven days SolidRusT Lab [CA-WEST] sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does SolidRusT Lab [CA-WEST] run?
Current row: 0 players on SolidRusT Lab [CA-WEST], against 42 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on SolidRusT Lab [CA-WEST]?
Server fps over the last 48 hours averages 119; the floor is 114. Entity numbers reached 8,734, and that includes buildings, deployables and the rest. A high of 1,652 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does SolidRusT Lab [CA-WEST] run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by SolidRusT Lab [CA-WEST]. The protocol has to match before you can join, and Steam does the updating.
How reliable is SolidRusT Lab [CA-WEST], and is it up?
Online is the state at the latest refresh for SolidRusT Lab [CA-WEST]. Count back 5 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does SolidRusT Lab [CA-WEST] sit?
There is no region published for SolidRusT Lab [CA-WEST]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 24.86.211.228:28015 is its address.
Settings and map
What rules and settings are recorded for SolidRusT Lab [CA-WEST]?
The name SolidRusT Lab [CA-WEST] carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.
Which map has SolidRusT Lab [CA-WEST] loaded?
Size 1,500, seed 12345: the procedural map on SolidRusT Lab [CA-WEST], generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does SolidRusT Lab [CA-WEST] wipe?
A single wipe each month, the force wipe, is all SolidRusT Lab [CA-WEST] does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on SolidRusT Lab [CA-WEST] like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does SolidRusT Lab [CA-WEST] appear among Rust Data lists and filters?
These Rust Data lists include SolidRusT Lab [CA-WEST]: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on SolidRusT Lab [CA-WEST] hold?
The game's server browser reads these tags from SolidRusT Lab [CA-WEST]: gmrust (Game mode): Rust survival in its standard form; mp42 (Max players): Slot count: 42; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join SolidRusT Lab [CA-WEST]?
In Rust, F1 opens the console: type client.connect 24.86.211.228:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://solidrust.net.
