Offline 27.130.144.75:28015 checked 19d ago
RUST test
Connect
srv = rust.server("27.130.144.75:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 27.130.144.75:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 22:36 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 258/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 191/225 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 22/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 91/200 |
Quick answers
From the figures on this page.
Population
How does RUST test compare in the rankings?
Player hours over seven days put RUST test at #15,869, in the top 72% of the ranked set.
How many players does RUST test hold at once?
Offline now for RUST test, with the last sample 19 days 16 hours ago.
Server facts
What Rust version does RUST test run?
Version Rust network protocol 2634 and build 167231 on Windows is reported by RUST test. The protocol has to match before you can join, and Steam does the updating.
How reliable is RUST test, and is it online now?
The latest sample has RUST test offline, with a last sighting 19 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 5 October 2026.
Which location does RUST test run from?
No region is published by RUST test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 27.130.144.75:28015 is its address.
Rules, settings, map
Which rules apply on RUST test, and what settings?
You will not find a gather rate in the string RUST test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
What is the map on RUST test?
A procedural map runs on RUST test, generated by the game.
Wipe data
When does RUST test wipe, and on what schedule?
Too few wipes are on record for RUST test to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 9 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain RUST test?
The Rust Data lists that RUST test fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RUST test?
Read by the game's server browser, the tags RUST test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into RUST test?
In Rust, F1 opens the console: type client.connect 27.130.144.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.