Offline 27.130.146.134:28015 checked 25d ago
RUST test
Connect
srv = rust.server("27.130.146.134:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 27.130.146.134:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 22:36 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 196/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 90/200 |
Quick answers
From the figures on this page.
Population
How does RUST test compare in the rankings?
Player hours over seven days put RUST test at #15,572, in the top 69% of the ranked set.
How full does RUST test run?
Offline now for RUST test, with the last sample 25 days 16 hours ago.
Server facts
Which Rust version is RUST test on?
Rust network protocol 2634 and build 166652 on Windows is what RUST test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RUST test, and is it up?
The latest sample has RUST test offline, with a last sighting 25 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 2 October 2026.
Where does RUST test sit?
No region is published by RUST test. Rust Data does not look up where the machine stands; it shows where a server says it is. 27.130.146.134:28015 is its address.
Rules, settings, map
Which settings and rules does RUST test run?
You will not find a gather rate in the string RUST test. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.
What is the map on RUST test?
RUST test runs a procedural map, which the game generates.
Wipe data
On what schedule does RUST test wipe?
Too few wipes are on record for RUST test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 8 hours ago.
Tags, lists
Which lists on Rust Data hold RUST test, and which filters?
On Rust Data, RUST test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RUST test?
Read by the game's server browser, the tags RUST test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to RUST test?
In Rust, F1 opens the console: type client.connect 27.130.146.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.