Offline 27.130.76.56:28015 checked 25d ago
[SEA] Crazy Bunny X3 modded server
Connect
srv = rust.server("27.130.76.56:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Friday 30 October, 18:24 UTC, in 2d 7h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 7h | Fri 30 Oct, 18:24 UTC | wipe |
| 1 | 8d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 9d 7h | Fri 6 Nov, 18:24 UTC | wipe |
| 3 | 16d 7h | Fri 13 Nov, 18:24 UTC | wipe |
| 4 | 23d 7h | Fri 20 Nov, 18:24 UTC | wipe |
| 5 | 30d 7h | Fri 27 Nov, 18:24 UTC | wipe |
| 6 | 36d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 37d 7h | Fri 4 Dec, 18:24 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 18:24 UTC25d ago | 0 | NaN | running | 0 |
| 1 | Fri 2 Oct, 09:24 UTC26d ago | 0 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 27.130.76.56:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 2 Oct 2026, 18:24 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Japan Tokyo - Limited Raid Hours |3x|PvP|JP | EA · groups of 8+ · 3x · weekly · 39 on average | 34/300 |
| 1 | Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long | EA · groups of 100+ · 3x · monthly · 6 on average | 14/120 |
| 2 | ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22 | EA · groups of 8+ · 5x · weekly · 3 on average | 3/120 |
| 3 | HQM.GG SEA 3x Monthly Solo Only - Skins - Pvp - ORP | EA · groups of 8+ · 3x · monthly · 2 on average | 2/75 |
| 4 | |TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 | EA · groups of 12+ · 2x · weekly · 2 on average | 2/200 |
| 5 | 초보/농사/힐링 [ 놀자컴퍼니서버 ] PVE/24H/X3 | EA · groups of 8+ · 3x · 1 on average | 11/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [SEA] Crazy Bunny X3 modded server rank?
Player hours over seven days put [SEA] Crazy Bunny X3 modded server at #15,921, in the top 70% of the ranked set.
How many players does [SEA] Crazy Bunny X3 modded server hold at once?
Offline now for [SEA] Crazy Bunny X3 modded server, with the last sample 25 days 16 hours ago.
Server data
What Rust version does [SEA] Crazy Bunny X3 modded server run?
Rust network protocol 2634 and build 166586 on Linux is what [SEA] Crazy Bunny X3 modded server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [SEA] Crazy Bunny X3 modded server, and is it online now?
[SEA] Crazy Bunny X3 modded server is offline at this refresh; the last response came 25 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 2 October 2026.
Which location does [SEA] Crazy Bunny X3 modded server run from?
The name of [SEA] Crazy Bunny X3 modded server points to Asia, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 27.130.76.56:28015 is its address.
Settings and map
Which settings and rules does [SEA] Crazy Bunny X3 modded server run?
The name carries the figure: [SEA] Crazy Bunny X3 modded server runs 3x gather. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC off.
Which map has [SEA] Crazy Bunny X3 modded server selected?
The game generates its map: procedural, on [SEA] Crazy Bunny X3 modded server.
Wipe data
When does [SEA] Crazy Bunny X3 modded server wipe, and on what schedule?
Too few wipes are on record for [SEA] Crazy Bunny X3 modded server to confirm its schedule, so the tag drives the prediction. On Friday 30 October at 18:24 UTC the next wipe is due. A new world was started 25 days 16 hours ago, and that is the one in play. The tags list wipes as weekly.
What is wipe day on [SEA] Crazy Bunny X3 modded server like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain [SEA] Crazy Bunny X3 modded server?
The Rust Data lists that [SEA] Crazy Bunny X3 modded server fits are: Modded Rust servers and 3x Rust servers, filtered live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 3x.
How should you read the server tags on [SEA] Crazy Bunny X3 modded server?
The game's server browser reads these tags from [SEA] Crazy Bunny X3 modded server: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to [SEA] Crazy Bunny X3 modded server?
In Rust, F1 opens the console: type client.connect 27.130.76.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.