Online 27.15.33.232:22015 checked 13m ago
[PVE]千里江陵一日还 纯净/仿官/半月清
Connect
srv = rust.server("27.15.33.232:22016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Friday 30 October, 04:07 UTC, in 1d 16h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · 824733.xyz
rust.servers(operator="824733.xyz").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [PVE]千里江陵一日还 纯净/仿官/半月清 | 0/64 |
| 1 | [PVE]千里江陵一日还 纯净/仿官/半月清 | 0/50 |
| 2 | [PVE]千里江陵一日还 纯净/仿官/半月清 | 0/50 |
| 3 | [PVE]千里江陵一日还 纯净/仿官/半月清 | 0/64 |
| 4 | [PVE]千里江陵一日还 纯净/仿官/半月清 | 0/50 |
| 5 | [PVE]千里江陵一日还 纯净/仿官/半月清 | 0/64 |
7 servers publish a 824733.xyz hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【流星】PVE|仿官原倍|休闲养老|萌新天堂 | EA · groups of 18+ · biweekly · 1 on average | 8/100 |
| 1 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 110/200 |
| 2 | [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 6/65 |
| 3 | JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 11/69 |
| 4 | [喜相逢] PVE丨仿官原倍丨萌新养老 | EA · groups of 12+ · biweekly · 6 on average | 10/100 |
| 5 | 『向云端』PVE丨原倍丨休闲娱乐 | EA · groups of 8+ · biweekly · 5 on average | 10/99 |
Quick answers
From the figures on this page.
Population
What position does [PVE]千里江陵一日还 纯净/仿官/半月清 take in the server rankings?
Player hours over seven days put [PVE]千里江陵一日还 纯净/仿官/半月清 at #6,047, in the top 27% of the ranked set.
What population does [PVE]千里江陵一日还 纯净/仿官/半月清 carry?
The sample now reads 0 players for [PVE]千里江陵一日还 纯净/仿官/半月清, out of 64 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 12:00 UTC, mean 2 players.
About the server
What does performance look like on [PVE]千里江陵一日还 纯净/仿官/半月清?
The 48-hour average is 111 server fps, with a low of 53. The entity count peaked at 118,153, covering buildings, deployables and the rest of the world. Memory peaked at 3,976 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [PVE]千里江陵一日还 纯净/仿官/半月清 run?
Rust network protocol 2635 and build 168909 on Linux is what [PVE]千里江陵一日还 纯净/仿官/半月清 runs. The protocol has to match before you can join, and Steam does the updating.
Is [PVE]千里江陵一日还 纯净/仿官/半月清 up, and what does its uptime show?
Online is the state at the latest refresh for [PVE]千里江陵一日还 纯净/仿官/半月清. Count back 11 hours from its reported uptime to get the last restart. Over the last 2 full days the hours up number 48 of 48, 100%. The first row Rust Data holds for it is dated 25 October 2026.
Which location does [PVE]千里江陵一日还 纯净/仿官/半月清 run from?
No region tag is published by [PVE]千里江陵一日还 纯净/仿官/半月清, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 27.15.33.232:22015.
Settings and map
What rules and settings are recorded for [PVE]千里江陵一日还 纯净/仿官/半月清?
No gather rate appears in the name: [PVE]千里江陵一日还 纯净/仿官/半月清. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Community is its browser category. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [PVE]千里江陵一日还 纯净/仿官/半月清 loaded?
Size 4,250, seed 1337: the procedural map on [PVE]千里江陵一日还 纯净/仿官/半月清, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
On what schedule does [PVE]千里江陵一日还 纯净/仿官/半月清 wipe?
An estimate from biweekly: 14 days after its last wipe gives [PVE]千里江陵一日还 纯净/仿官/半月清's next wipe. The schedule puts the next wipe on Friday 30 October at 04:07 UTC. This world was created 12 days 7 hours ago. Its tags carry a wipe schedule of every two weeks.
Tags and filters
Where does [PVE]千里江陵一日还 纯净/仿官/半月清 appear among Rust Data lists and filters?
The Rust Data lists that [PVE]千里江陵一日还 纯净/仿官/半月清 fits are: Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Who operates [PVE]千里江陵一日还 纯净/仿官/半月清?
A 824733.xyz hostname is published by [PVE]千里江陵一日还 纯净/仿官/半月清 and by 6 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [PVE]千里江陵一日还 纯净/仿官/半月清?
Read by the game's server browser, the tags [PVE]千里江陵一日还 纯净/仿官/半月清 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp64 (Max players): The server lists 64 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [PVE]千里江陵一日还 纯净/仿官/半月清?
Enter client.connect 27.15.33.232:22015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.