Offline 27.32.96.95:28035 checked 3d ago
rustception mapgen test
Connect
srv = rust.server("27.32.96.95:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 27.32.96.95:28035
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 10:47 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does rustception mapgen test rank?
Over the last seven days rustception mapgen test sits at #15,344 on player hours, in the top 69% of ranked servers.
How full does rustception mapgen test run?
The current row shows rustception mapgen test offline; the last response was 3 days 12 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does rustception mapgen test run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by rustception mapgen test. Joining needs the same protocol on your game; Steam handles the update.
Is rustception mapgen test up, and what does its uptime show?
The latest sample has rustception mapgen test offline, with a last sighting 3 days 12 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 25 October 2026.
Which location does rustception mapgen test run from?
There is no region published for rustception mapgen test. Rust Data does not look up where the machine stands; it shows where a server says it is. 27.32.96.95:28035 is its address.
Rules, settings, map
Which settings and rules does rustception mapgen test run?
You will not find a gather rate in the string rustception mapgen test. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.
Which map has rustception mapgen test loaded?
A procedural map runs on rustception mapgen test, generated by the game.
Wipes and dates
When does rustception mapgen test wipe, and on what schedule?
Too few wipes are on record for rustception mapgen test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 12 hours ago.
Lists and tags
Which Rust Data filters and lists contain rustception mapgen test?
On Rust Data, rustception mapgen test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on rustception mapgen test?
The game's server browser reads these tags from rustception mapgen test: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to rustception mapgen test?
The manual route: launch Rust, F1, then client.connect 27.32.96.95:28035. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.