Online 27.82.40.41:28015 checked 9m ago
LinuxGSM-_LUST
Connect
srv = rust.server("27.82.40.41:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:07 UTC25d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 27.82.40.41:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:07 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 389/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 180/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 77/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does LinuxGSM-_LUST rank?
Rank #15,409 on seven-day player hours for LinuxGSM-_LUST, within the top 69% of all ranked servers.
How full does LinuxGSM-_LUST run?
The sample now reads 0 players for LinuxGSM-_LUST, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is LinuxGSM-_LUST on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by LinuxGSM-_LUST. Steam updates your game for you, but the protocol must match to join.
How reliable is LinuxGSM-_LUST, and is it online now?
Online is the state at the latest refresh for LinuxGSM-_LUST. Over the last 7 full days the hours up number 144 of 168, 86%. Rust Data logged it first on 18 September 2026.
In which location is LinuxGSM-_LUST hosted?
For LinuxGSM-_LUST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 27.82.40.41:28015.
Rules, settings, map
Which rules apply on LinuxGSM-_LUST, and what settings?
The name LinuxGSM-_LUST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on LinuxGSM-_LUST?
The game generates its map: procedural, on LinuxGSM-_LUST.
Wipe data
When does LinuxGSM-_LUST wipe, and on what schedule?
Too few wipes are on record for LinuxGSM-_LUST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 12 hours ago, and that is the one in play.
What is wipe day on LinuxGSM-_LUST like?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does LinuxGSM-_LUST appear among Rust Data lists and filters?
These Rust Data lists include LinuxGSM-_LUST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM-_LUST?
Read by the game's server browser, the tags LinuxGSM-_LUST publishes are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to LinuxGSM-_LUST?
In Rust, F1 opens the console: type client.connect 27.82.40.41:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.