Offline 3.27.38.18:28015 checked 25d ago
RedLava.World | Rust
Connect
srv = rust.server("3.27.38.18:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 3.27.38.18:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 14:15 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
How does RedLava.World | Rust compare in the rankings?
Over the last seven days RedLava.World | Rust sits at #16,015 on player hours, in the top 70% of ranked servers.
How many players does RedLava.World | Rust hold at once?
Offline now for RedLava.World | Rust, with the last sample 25 days 5 hours ago.
Server facts
Which Rust version is RedLava.World | Rust on?
Rust network protocol 2634 and build 166652 on Linux is what RedLava.World | Rust runs. Joining needs the same protocol on your game; Steam handles the update.
Is RedLava.World | Rust up, and what does its uptime show?
RedLava.World | Rust is offline at this refresh; the last response came 25 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is RedLava.World | Rust hosted?
There is no region published for RedLava.World | Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 3.27.38.18:28015.
Rules, settings, map
What rules and settings are recorded for RedLava.World | Rust?
You will not find a gather rate in the string RedLava.World | Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.
What is the map on RedLava.World | Rust?
The game generates its map: procedural, on RedLava.World | Rust.
Wipe schedule
When does RedLava.World | Rust wipe, and how often?
The record for RedLava.World | Rust holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 5 hours ago.
Tags and filters
Which lists on Rust Data hold RedLava.World | Rust, and which filters?
On Rust Data, RedLava.World | Rust appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the server tags on RedLava.World | Rust?
Read by the game's server browser, the tags RedLava.World | Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to RedLava.World | Rust?
In Rust, F1 opens the console: type client.connect 3.27.38.18:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.