Online NA 3.97.160.219:28015 checked 8m ago
Click2Play
Connect
srv = rust.server("3.97.160.219:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 19
- map
- Procedural Map
- size
- 6000
- seed
- 19
Server
srv.info()- address
- 3.97.160.219:28015
- region
- NA
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Nov 2025, 03:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |US Main| | NA · groups of 12+ · weekly · 250 on average | 38/250 |
| 1 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 233 on average | 62/250 |
| 2 | Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 187 on average | 567/725 |
| 3 | Rustafied.com - US Friday | NA · groups of 16+ · weekly · 154 on average | 24/100 |
| 4 | Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 146 on average | 478/550 |
| 5 | Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 141 on average | 42/200 |
Quick answers
From the figures on this page.
Player counts
How does Click2Play compare in the rankings?
Player hours over the last seven days: #15,420 for Click2Play, #1,544 in North America, within the top 69% of the ranked set.
How full does Click2Play run?
The sample now reads 0 players for Click2Play, out of 500 slots. Over the last seven days it averaged 0 players.
Server data
How well does Click2Play perform?
Averaged over 48 hours: 9 server fps, never under 6. Buildings, deployables and all else in the world took the count as high as 236,692 entities. A high of 4,015 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Click2Play run?
Version Rust network protocol 2603 and build 135093 on Linux is reported by Click2Play. The protocol has to match before you can join, and Steam does the updating.
Is Click2Play up, and what does its uptime show?
Click2Play reports itself online at the current refresh. Count back 4 days 21 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Click2Play sit?
The NA tag is what Click2Play uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 3.97.160.219:28015 is its address.
Settings and map
What rules and settings are recorded for Click2Play?
You will not find a gather rate in the string Click2Play. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Click2Play?
Size 6,000, seed 19: the procedural map on Click2Play, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Click2Play wipe, and how often?
Too few wipes are on record for Click2Play to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 360 days 23 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Click2Play, and which filters?
The Rust Data lists that Click2Play fits are: Rust community servers, unfiltered and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Click2Play?
The game's server browser reads these tags from Click2Play: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2603 (Protocol): The server speaks protocol 2603, so match your game version; cs135093 (Build): The server runs build 135093; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; NA (North America): North America is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Click2Play?
Enter client.connect 3.97.160.219:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.