Offline 31.128.190.94:28015 checked 7d ago
My Test Server
Connect
srv = rust.server("31.128.190.94:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 31.128.190.94:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 11:16 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 136/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 52/200 |
Quick answers
From the figures on this page.
Population data
How does My Test Server compare in the rankings?
Rank #13,704 on seven-day player hours for My Test Server, within the top 62% of all ranked servers.
How many players does My Test Server hold at once?
The current row shows My Test Server offline; the last response was 7 days 16 hours ago.
Server data
What Rust version does My Test Server run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by My Test Server. Steam updates your game for you, but the protocol must match to join.
Is My Test Server up, and what does its uptime show?
The latest sample has My Test Server offline, with a last sighting 7 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 21 October 2026.
Which location does My Test Server run from?
There is no region published for My Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 31.128.190.94:28015.
Settings and map
Which settings and rules does My Test Server run?
The name My Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC off.
What is the map on My Test Server?
A procedural map runs on My Test Server, generated by the game.
Wipe data
When does My Test Server wipe, and how often?
A rhythm cannot be read from the wipes of My Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 18 hours ago.
Tags, lists
Which lists on Rust Data hold My Test Server, and which filters?
On Rust Data, My Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Test Server?
These tags are published by My Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join My Test Server?
Enter client.connect 31.128.190.94:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.