Rust Data

rustdata.spaceservers31.128.246.147:28016.ipynb

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Offline 31.128.246.147:28015 checked 1d ago

myserver

Connect

srv = rust.server("31.128.246.147:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 2
rank #8,963 # top 40%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 16:59 UTC4d ago 2 NaN running 0
1 Mon 19 Oct, 18:35 UTC8d ago 2 held half 3.9 days 3
2 Sun 18 Oct, 14:18 UTC9d ago 3 NaN 1.2 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.128.246.147:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 16:59 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average651/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393/425
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average169/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97/125

Quick answers

From the figures on this page.

Player counts

What position does myserver take in the server rankings?

Rank #8,963 on seven-day player hours for myserver, within the top 40% of all ranked servers.

What population does myserver carry?

myserver returns no live count at this refresh, having last been seen 41 hours ago. Over the last seven days it averaged 1 players and peaked at 2. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server data

What is the Rust version on myserver?

The build is Rust network protocol 2635 and build 168909 on Windows, run by myserver. Joining needs the same protocol on your game; Steam handles the update.

Is myserver up, and what does its uptime show?

Offline now for myserver, last seen 41 hours ago. Over the last 7 full days the hours up number 8 of 168, 5%. Rust Data logged it first on 10 October 2026.

In which location is myserver hosted?

For myserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.128.246.147:28015 is its address.

Map and rules

Which settings and rules does myserver run?

No gather rate appears in the name: myserver. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on myserver?

The game generates its map: procedural, on myserver.

Wipe schedule

On what schedule does myserver wipe?

Irregular wipe times on myserver leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 18 hours ago.

On myserver, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does myserver appear among Rust Data lists and filters?

On Rust Data, myserver appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on myserver hold?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to myserver?

Enter client.connect 31.128.246.147:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,778 players 11,681 servers online