Rust Data

rustdata.spaceservers31.133.116.159:28017.ipynb

Run all rust-data · live

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Offline 31.133.116.159:28015 checked 24d ago

Local

Connect

srv = rust.server("31.133.116.159:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #15,329 # top 68%
last wipe 24d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
31.133.116.159:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 19:25 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24/250

Quick answers

From the figures on this page.

Player counts

How does Local compare in the rankings?

Over the last seven days Local sits at #15,329 on player hours, in the top 68% of ranked servers.

How full does Local run?

Local returns no live count at this refresh, having last been seen 24 days 2 hours ago.

About the server

What Rust version does Local run?

Rust network protocol 2634 and build 166652 on Windows is what Local runs. The protocol has to match before you can join, and Steam does the updating.

Is Local up, and what does its uptime show?

Offline now for Local, last seen 24 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 4 October 2026.

Which location does Local run from?

No region is published by Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 31.133.116.159:28015 is its address.

Rules, settings, map

Which settings and rules does Local run?

You will not find a gather rate in the string Local. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Local loaded?

The game generates its map: procedural, on Local.

Wipe schedule

On what schedule does Local wipe?

Too few wipes are on record for Local to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 24 days 20 hours ago.

Lists and tags

Where does Local appear among Rust Data lists and filters?

These Rust Data lists include Local: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Local?

The game's server browser reads these tags from Local: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Local?

Enter client.connect 31.133.116.159:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,534 players 11,865 servers online